No one sold me unlimited PTO. Upper management decided to switch to it and never trained employees and managers on how to optimally use the policy. Everyone knows traditional PTO, from working at other companies or the same company before the policy, so that is what we fall back on.
I don’t understand what you mean about “getting my work done”. I have an infinite amount of work I could be doing. Every week, my manager expects me to complete about a week’s worth of work. Taking PTO is an excuse for me not to hit that quota.
I suppose there could be a policy where I need to get 6 days of work done in 5 in order to earn a day of PTO, but I would start looking for other work if that was expected of me.





There is innovation in every Nintendo system.
The Wii U had dual screen and asymmetric games.
The 3DS had a 3D screen, a couple AR games, and Street Pass.
The Switch is the first console with a docking station and being able to dynamically change the graphics settings without having to restart running software.
The Switch 2 has multiple mouse controls.
All of them are a bit gimmicky, none are totally original, and most of them did not really catch on, but you cannot fault them for trying. What innovations have there been in PC, PlayStation, and XBox? VR headsets and DLSS?